Showing posts with label Steve Moore. Show all posts
Showing posts with label Steve Moore. Show all posts

Tuesday, 10 April 2018

America's Best Comics Primer


Alan Moore etc. America's Best Comics Primer (2008)
I pretty much already reviewed this back here when it was published as just America's Best Comics, but this version was only a couple of bucks when I happened upon a copy and noticed a few bits and pieces which hadn't been in the other collection. This one reprints first issues of Tom Strong, Tom Strong's Terrific Tales, Tomorrow Stories, Promethea and Top 10, and it all started to make more sense once I noticed an imprint of DC Comics in the small print of the title pages. America's Best Comics ceased to be a thing when Moore pulled the plug in 2006, or thereabouts, and each reprinted issue is here followed by a page shunting us towards the gift shop from which we might purchase collected editions of Promethea and the rest; so beyond the words and pictures, this Primer is also a message from the sponsor, a few words about some fine entertainment products in which we might like to invest and which will be sure to give value for money and bring pleasure to all of the family for many years to come. In other words, it's DC Comics milking the Alan Moore cow as bleeding usual.

Of course, it's mostly good stuff, and the new stuff - meaning new to me, obviously - is decent, even the Cobweb story, and Top 10 is possibly the greatest thing Moore ever wrote; but you probably already knew that.

He should have changed his name to Alan Moo - you know, sort of like when Prince went around with slave written on his face.

Wednesday, 4 May 2016

Dan Dare - the 2000AD Years


Pat Mills, Massimo Belardinelli, Dave Gibbons & others
Dan Dare - the 2000AD Years volume one (2015)

In his introduction, Garth Ennis writes that while 2000AD's 1977 reinvention of Dan Dare as a generic action hero may have annoyed purists, we all loved him because we were too young to have read the original in Eagle and he was our Dan Dare - the we here equating to my generation. The thing is, I'm not sure this is strictly true. I was myself very much familiar with the earlier Dan Dare through a stack of Eagle annuals inherited from my dad who had read the comic when he was a kid; and even after it had been cancelled, Dan remained sufficiently popular as to warrant his own Fleetway annuals. I still have the one which came out in 1973 reprinting The Red Moon Mystery and Safari in Space; so most of us knew who he was, I would say.

That said, I'm probably just splitting hairs, because the return of Dan Dare was why I started buying 2000AD, and the main reason why I continued to buy it during those first couple of years. I've seen it argued that Dan Dare as Sid Vicious and then Joe Strummer has been somewhat relegated to the basement of comic book history simply because it wasn't very good. After all, this is the Dare who kicks your ass, hangs out with ne-er-do-wells, and says rude words such as stomm and possibly even drokk. In defence of our boy, I've also seen it argued that if you look closely you will notice that the Eagle version of the strip was also badly written juvenile piffle despite those lovely pictures.

Well, I have had a look and it simply isn't true. Rather this seems to be a case of someone being unable to tell the difference between something which is badly written and something which is simply aimed at a fairly young audience. The Hampson and Bellamy Dare may be a little stilted due to having been delivered in a million instalments of just one and three-quarter pages each; and old Dan was stylistically very much of its time, but it never pandered and should at least be credited with concessions made to yer actual proper science and a surprisingly progressive attitude towards persons other than the white, English, Christian, and male. Most notably it didn't seem to require that there be either an explosion or someone firing a gun every three panels.

Tharg's Dare is bewildering and inept by comparison. The stories are vehicular to massive implausible ideas such as the Biogs with their living spaceships, and in terms of plot the stories verge on Scooby Doo levels of thin. No less than two tales in this collection conclude with food gags punning whichever generic menace has been defeated in the preceding panels - one of Dan's crew remarks that he's built up quite a hunger following the team's escape from a desert planet of living sand, and so Bear jokes that he will happily eat anything except a sandwich; and I can even remember a third one of these - a no cauliflower cheese for me zinger which concluded a story presumably scheduled for reprint in the second volume.

Bear is the huge Russian ex-cosmonaut Dan hires as a general puncher of faces. He refers to himself in third person and, like many of the characters, often describes what he's doing for the benefit of the reader - 'Stava! Bear's astro-axe spikes the alien guns,' as we watch him swing the aforementioned nuclear-assisted axe into the mechanism of some alien weapon; in this case a weapon belonging to the Starslayers who live on a planet called Starslay and who are ruled over by their Dark Lord, who actually knows he's a bad guy. I have no idea how or why the axe is nuclear-assisted. It just is, okay?

It's not simply that new things are always rubbish. Tharg's Dan Dare really was a poor effort compared with the original, at least in terms of narrative relationship with its readers. Aside from the name and the fact of his being recognised by the Mekon, he may as well have been Dredger or Hellman or John Probe or any other generically grizzled action hero from a seventies comic; and yet knowing all of the above, I can't help but love this stuff in spite of itself.

The key is, I suppose, the art combined with those previously mentioned massive implausible ideas - the Biog's living technology, the Shepherds, the Two of Verath in his hollow planet, the Roman-style vampires and their heart-shaped spaceships. This stuff once blew my mind on a weekly basis in a way that not even Doctor Who could manage, and so much so that I never noticed how there was hardly a story underneath. Now that I'm fifty, the same tales have lost some of their initial impact, but the shortfall is made up with massive blasts of memory sherbert going off every few panels. Nostalgia alone shouldn't really be enough to save a strip, which is where the art comes in. Belardinelli's figures were often ropey, but you don't really notice here, and he was at his absolute weirdest drawing the Sid Vicious version of Dare in those early progs - bordering on the Hieronymous Bosch of the comic strip; and it looks so fucking amazing that it doesn't seem to matter that the dialogue - mostly bloody awful as it is - should be reduced to something like background music, a sort of word condiment sprinkled across the artwork for the sake of flavour. The same roughly applies to the Dave Gibbons version which, if not quite so visually arresting, has enough of a pleasantly chunky quality to compensate for crappy or even non-existent narrative.

A few years later, a version of Eagle returned and reclaimed Dan Dare for its own. I had a look at the thing, but despite the admittedly bed-wettingly gorgeous art of Ian Kennedy, it seemed like a boy band version of the character, a pointless exercise in recreating the original magic by following the same recipe which failed because the rest of the universe had long since moved on; and this was why Dan Dare worked so well in 2000AD, because I was twelve and it absolutely nailed the spirit of its time, for better or worse.

Having only just found out that Belardinelli is no longer with us, this also comes as a wonderful reminder of just how magnificently weird his art was at its best. I can't help feel that had somebody pushed him in the general direction of a life drawing class or two, he might have been remembered with the sort of reverent tone generally reserved for the likes of Kirby, Ditko and Moebius.

Tuesday, 2 February 2016

America's Best Comics


Alan Moore etc. America's Best Comics (2004)
This is a collected edition of three variety pack style one-shots which didn't quite fit anywhere else, so I'm guessing - all written by Alan Moore, apart from a few bits and pieces from Steve Moore and Rick Veitch. The Many Worlds of Tesla Strong is quite nice, and there's a short but amusing Top 10 story, and the Jack B. Quick pages warrant a chuckle; but otherwise the best way to describe this seems to be Alan Moore just pissing about. The man has of course earned the right to piss about over the years, but the lack of focus inherent in a collection as varied as this means you tend to notice the weak links all the more; or at least I did.

Fine though The Many Worlds of Tesla Strong certainly is, I still don't really get Tom Strong. Moore hates modern superheroes and has said as much on a number of occasions, and so Tom Strong is a comic aimed fairly squarely - so far as I can see - at twelve-year old boys and maybe some girls, just as it should be, just as it was when Alan were a lad and everything was better than it is now; except those twelve-year old boys and maybe some girls don't really exist any more, and the endlessly tittersome pastiches of pulp tropes of the twenties must surely be at least a little confusing to anyone under thirty who isn't actively engaged in obsessing over the history of comics, the pulps, and so on. So maybe this is recommended reading age of twelve material written for persons in their fifties or summink, like adults going to school dinner themed discos and dancing to Tears For Fears. I don't know. It's well done and thankfully lacking the arch quality you usually get with this kind of thing, but something just doesn't sit right. Maybe it's the incongruous whiff of adult sexuality informing some of the admittedly beautiful art.

Speaking of which there's also a Cobweb strip. The Cobweb is a retro-styled superheroine who wears see-through clothing and thus defeats crims and perps who presumably fall over their own tongues when they realise they can see her TITTIES and also her FLANGE. Tee hee. The Cobweb was co-created by Alan Moore and Melinda Gebbie, it says in the credits, presumably just in case anyone plans on nicking such a fucking brilliant idea. I've never particularly warmed to Melinda Gebbie's work, I'm afraid, finding it borderline twee; and I'm not crazy about Dame Darcy's art either. It all feels a bit community youth project to me, but then I'm clearly an outrageous sexist who experiences daily spasms of hatred at the thought of women expressing themselves, or indeed having jobs or engaging in any activity outside of either the bedroom or kitchen. Although I wouldn't regard myself as an unreasonable man, and women certainly shouldn't be chained to the cooker as some might suggest. The chains should be of sufficient length as to allow them to serve meals to their menfolk, should the menfolk be watching sports in the lounge.

Maybe if Tom Strong occasionally whipped out his pecker and used it to beat lawbreakers into submission, maybe that would even it out a little.

Most of what we have here may well be superior to the competition, and the art is mostly wonderful, but it's all a bit confused taken as a whole - too straight-arsed to be underground, and yet a little too cranky to be mainstream, and The First First American could almost have been a sketch on Crackerjack and is as such a complete waste of Sergio Aragones.

Monday, 1 April 2013

Doctor Who Classics Omnibus



Pat Mills, John Wagner, Steve Moore, Grant Morrison & others
Doctor Who Classics Omnibus volume one (2010)

Perhaps inevitably, I was once quite the fan of Doctor Who, right up until its 2005 reinvention which, for me at least, missed all the major points of what had made the series so enjoyable in the first place; and then I found my disappointment somewhat polarised by the repellent fervour with which so many embraced the revival, a fervour which often seems indistinguishable from bullying from where I stand, and bullying offered in support of opinion presented as doctrine, received wisdom reiterated as fact.

The wonderful thing about Doctor Who is that it can allow for the telling of almost any kind of story.

That's just one example; and it might work if accounting for novels like Campaign or The Adventuress of Henrietta Street, but these are usually some way off the radar of those for whom Doctor Who is beyond criticism. I have no idea who first said those words, and I'm amazed they can be restated year after year without anyone actually pausing to ask themselves what is actually meant, whether it might be true, or whether it's just another flavourless lump of hyperbole wheeled out because it sounds vaguely more authoritative than the one about my dad being bigger than your dad. What it appears to mean, so far as I am able to tell, is that being as the Doctor can go anywhere in time and space, the settings may vary a great deal without stretching credibility too thin, additionally allowing for some liberties to be taken with the narrative. You could probably say much the same of Star Trek, not that it would necessarily be any more true as a statement. Stories set in fictional environments or from the viewpoint of a minor character are not necessarily indicative of wild narrative anarchy, and certainly not when every last one boils down to the magic Doctor Who telly man having adventures in his TARDIS whilst occasionally reminding us to be nice to those who are a little bit different. Maybe I'm wrong, and Doctor Who really does allow for the telling of almost any kind of story, in which case I assume I must have missed the equivalents to Finnegans Wake, Rendezvous with Rama, Heart of Aztlán, Lady Chatterley's Lover or all those other Doctor Who stories which didn't frame everything in relation to a time traveller having adventures whilst human companions are captured and find themselves having to ask what's happening, Doctor?

So the wonderful thing about Doctor Who is more likely that it can allow for the telling of almost any kind of story, excepting stories of which any aspect is of greater importance than the main character, which actually leaves quite a lot that Doctor Who can't do without looking ridiculous.

Anyway, that's just one aspect. My point - quite aside from Doctor Who merely being a television serial from which a mighty ocean of merchandising has sprung forth, just as Softly Softly and On the Buses were merely television serials - nothing was ever the better for being taken more seriously than it deserved.

Nostalgia guided the hand that picked this from a pile of cheapies in a branch of Borders just before the retail chain imploded, specifically the nostalgia of having read about half of the strips collected herein when they first appeared in Doctor Who Weekly back in the early 1980s. The Iron Legion, The Star Beast, City of the Damned and others - they were great at the time, just as you might expect from 2000AD regulars like Pat Mills and Dave Gibbons, but returning to these now that I'm fat and in my forties, it's difficult to get beyond their being written for a slightly younger audience than at least those early 2000AD strips which have generally stood the test of time. The ideas are nice enough for all the predominance of primary narrative colours, and Dave Gibbons' artwork is beautiful, but it's the kind of shorthand storytelling wherein panels are captioned so as to describe what is quite clearly seen to be happening without any real need for such descriptions. This isn't necessarily a bad thing, it's just that I'm a fully grown man and it no longer works for me, not least because the mere presence of that mysterious traveller in time and space known only as etc. etc. does not in itself hold my interest. The thing is, as children's comics go, there are plenty which retain some appeal in later years mainly through having refrained from too much talking down to their readers - Asterix the Gaul, Dan Dare, at least some of what 2000AD published - besides which these strips read sadly like ham-fisted promotional material such as you might find printed on the wrapper of an ice lolly. Neither content, vintage nor the presence of a Doctor Who logo is really enough to justify describing these stories as classic, although I've no doubt there are many people out there prepared to wage dreary online wars in their defence. There may even be one or two reading this review, getting ready to fulminate, having never before taken any interest in either Pamphlets of Destiny or the novels I've written about herein, but this is Doctor Who we're talking about and it must therefore be debated with all due reverence, which I really feel proves my point about things being taken more seriously than they deserve.

Of course, it could be argued that this is also what I have myself done when I could just have said Doctor Who Classics Omnibus is all right if you're about ten, but even then you'd be better off with some Judge Dredd or whatever.