Showing posts with label Will Eisner. Show all posts
Showing posts with label Will Eisner. Show all posts

Monday, 20 January 2020

Planet Comics volume one


Planet Comics volume one (2012)
A massive stack of these turned up in my local Half Price, numerous titles from the thirties and forties and entire runs of things I've never heard of reprinted over a number of volumes. I kept a distance, knowing my own tendency to collect complete sets, but curiosity overcame me. Just one won't hurt, I thought, and Planet Comics seemed closest to my interests. Apparently this thing ran to seventy-three issues, of which the first four are reproduced here, and aside from Will Eisner having drawn a couple of covers, I'd never heard of either it or anyone involved.

I guess from this that mainstream comic strips of the forties were in certain respects closer to silent film than the narratives with which we are familiar. The tales here comprise mostly a series of bold images, more summaries than stories, with text usually serving to emphasise or clarify what we're looking at and only occasionally to explain. The art is generally amateurish, but simple enough to survive crude printing on what probably may as well have been Izel toilet paper, and so strongly stylised as to rise above most of its technical failings. Of course, I'm looking at this stuff seventy-five years later, and that which I see as having novel or otherwise exotic qualities may simply be hack work and crap by ordinary criteria; and there's also the possibility that what I'm enjoying pertains to how closely it resembles strips which have parodied or emulated this sort of material - early issues of Viz, Reid Fleming, and particularly Flaming Carrot; but fuck it - it works for me.

The strips are mostly variations on the theme of the loosely Gernsbackian science hero in thrills and scrapes reminiscent of the fiction of Edgar Rice Burroughs or E.E. 'Doc' Smith - variations on Flash Gordon in other words, right down to the one-then-two syllable names - Flint Baker, Buzz Crandall, and Spurt Hammond, to name but three. The adventures tend to involve alien despots and female companions kidnapped or else terrorised by the same, and other planets of our solar system tend to bear a suspicious resemblance to Earth. Auro, Lord of Jupiter, for example, tells the story of Auro, a human child orphaned and abandoned on Jupiter and raised by a sabre tooth tiger to rule the planet - which seems to be mostly jungle - by virtue of his superior strength and intelligence. It has to be said that aside from the occasional space rocket, Auro is a lot like Tarzan.

As with Flash Gordon, most of our guys seem to inhabit a swashbuckling narrative of kings, queens, castles, and beautiful princesses, with a cursory mention of the tale being set on Neptune or Pluto to qualify it as science-fiction. A particularly bewildering episode of Captain Nelson Cole of the Solar Force takes our man to the planet Zog whereupon the local and inevitably troubled ruler informs him that he must fight a two-headed giant which has been inducing terror amongst the natives, and he must fight the beast whilst disguised as a character called Torro. Unlike Cole, Torro has a moustache and a mullet, and given that the reasoning behind this transformation is never explained, I've a feeling it may have been effected so as allow the artist to recycle an existing strip for the second half of this one. Equally bewildering is Kenny Carr of the Martian Lancers which reads a lot like an episode from the Boer War but for the spaceships which our narrator insists are seen making the trip through that cloudy stretch of space between Neptune and Pluto. These spaceships are of the kind with two wings extending out from the centre of the fuselage, wheels beneath, and a propeller on the nose, so I suspect the enterprise is informed by either a certain degree of recycling or a spectacular lack of imagination.

Yet despite all of this, there is genuine charm in much of this material, and the better strips are almost hypnotically weird. Plots twist beyond reason and virtually without explanation in the majority of the stories, conclusions occur abruptly or not at all in a couple of cases, and we're left with the feeling that someone was either drunk or making it up as they went along. In other words, if you enjoy A.E. van Vogt, you shouldn't have too much trouble with Planet Comics.

Above all, regardless of narrative peculiarities, whilst the art remains awkward and angular thoughout, these tales are packed with arresting, even nightmarishly surreal images and an often powerful sense of design consistent with the era. Just about every panel of the amusingly named Spurt Hammond, Planet Flyer will pop your eyes from your head, and Henry Kiefer's artwork is genuinely beautiful even if he could have used a few more lessons in figure work. It's a shame Spurt didn't get a longer run in the title, lasting only up to issue thirteen according to Wikipedia, although I suppose at least it means I won't feel obliged to hunt down all eighteen or however many volumes, should I end up going down that road.

On a purely technical level Planet Comics is probably one of the shabbiest things I've ever read, and yet I find myself absolutely transfixed.

Sunday, 24 August 2014

Star Lord: Guardian of the Galaxy


Chris Claremont, John Byrne, Carmine Infantino & others
Star Lord: Guardian of the Galaxy (2014)

Nostalgia does it again. Naturally Mrs. Pamphlets and I took Junior to see Guardians of the Galaxy, assuming it would probably be one of those films we could all enjoy to a greater or lesser extent, as indeed it was. I had relatively fond memories of the Guardians of the Galaxy strip as reprinted in the back pages of Star Wars Weekly when I was Junior's age, but of course neither Martinex nor the fat guy from Jupiter were anywhere to be seen in the big screen adaptation, and Yondu had somehow grown up to be the ornery neighbour from The Waltons; and more confusing still was the presence of Star Lord as portrayed by the lead singer of Mouse Rat. Apparently it's all something to do with Dan Abnett, a man whose work is probably not for me given the girth of his bibliography and the presence therein of a Torchwood novel, but anyway the point is that I had similarly fond memories of the Star Lord strip, also from the back pages of Star Wars Weekly; and so here we are.

Star Lord, as I hadn't realised because Marvel UK chose not to reprint the more ropey material, was Steve Englehart's vision of an astrologically based cosmic superhero. Thankfully the character was soon rescued from its creator by Chris Claremont and John Byrne, which was where both myself and Star Wars Weekly came in. Star Lord was supposedly an attempt to write a comic with the sophistication of a novel, but a comic by the standards of 1976 specifically with the sophistication of a novel by Robert Heinlein; so as a graphic novel I suppose the guys beat more or less everyone but Will Eisner to the term, albeit with a strip which nevertheless reads like something aimed at precocious twelve-year old boys who listen to Boston.

When your starship captain wears a cape, gauntlets, and something on his head resembling a tiny model of a supersonic aircraft, then you know you're still very much in the Marvel cosmos, as distinct from Jim Starlin's Warlock which inhabited a similar realm as seen through a ton of drugs. Claremont overwrites as always with text heavy pages of soul-searching rhetoric written in the portentous tones of Leonard Nimoy addressing the main character.

Did you seek to raise a wry smile with your dandy turn of phrase and casual sarcasm, Lawrence Burton? Was it that passing pleasure which you didst sought?

Additionally, the stories are kind of thin and generic, with a surprisingly high quota of large breasted women in bikinis with affiliations to rebel or revolutionary forces, and those talkative alien bartenders who happily describe the entire socio-economic history of their respective planets to the alien dude in the funky costume. Star Lord predated Star Wars by about a year, which is probably why it flopped, having taken its best shot before the audience was really there; but it's roughly the same ball game, even to the point of beating the Lucas series to one of its major punchlines a few years ahead of time. Neverthless, Claremont somehow gets away with it - as he so often did - and for all his laboured corn, he keeps things moving in a way which holds one's attention and never feels quite so stodgy as it probably should, doubtless aided by John Byrne's generally wonderful art and Carmine Infantino's striking, almost Vorticist linework in the later strips.

Following Chris Claremont, Doug Moench took over the caped typewriter and the saga reverts to generic Marvel landfill of a kind which may well do the job if you're about eight, but seems otherwise unremarkable. The strip returned yet again in the nineties resembling one of the more forgettable series you might have seen in issues of 2000AD from the same era, but beyond a neat explanation as to the working of Star Lord's otherwise preposterous element gun, it all feels a bit pointless with innocent planets menaced by bad guys for the sake of our hero having someone to save whilst agonising over whether or not he's doing the right thing. Sadly, more than half of the collection fulfils all the promise of its bloody awful cover, but fuck it - never mind the filler; anything reprinting Carmine Infantino's breathtaking run on this strip is justified in my book.