Showing posts with label Jamie Delano. Show all posts
Showing posts with label Jamie Delano. Show all posts

Tuesday, 12 September 2017

Skizz


Alan Moore & Jim Baikie Skizz (1994)
I drifted away from 2000AD at some point after Alien Cultures, the second Skizz story, and before The Gunlords of Omega Ceti, the final part of the saga, if we're calling it a saga. I'd actually forgotten Alien Cultures had happened, but never mind.

Skizz was born from the English comics tradition of vaguely copying whatever was popular with the kids at the time, the tradition which filed the serial numbers from Jaws, Rollerball, and the Six Million Dollar Man to bring us Hook Jaw, Death Game 1999, and M.A.C.H. 1. Skizz was therefore Spielberg's ET in Birmingham with a hint of Boys from the Blackstuff; except it ended up as so much more, and certainly a thing in its own right, at least for the duration of that first black and white story written by Alan Moore.

Skizz is very much a children's story from a children's comic, but has stood the test of time and my transformation into a fat old man sat at the computer in just his underpants, because Moore kept in mind who he was writing for without talking down to them; and it remains a joy to read even three decades later in a different country. The story is simple enough - genial alien stranded on Earth becomes pals with some kids and is menaced by authority figures. I'd say it's your traditional Children's Film Foundation narrative except I'm not sure I actually ever saw any of their efforts outside of the occasional clip on Screen Test, but that's how it reads, and is as such a familiar form in the history of British comics. It's the working classes pitted against elitist or otherwise authoritarian figures, as were more or less everyone from Alf Tupper to the Bash Street Kids.

Moore's Skizz was perfect, and probably should have been left alone, but it wasn't. The further adventures were written by Jim Baikie, artist on all three, and a genuinely wonderful artist. As a writer, he was better than might be expected. The dialogue, the pace, and the big ideas of the later tales are wonderful, taking Skizz to weird new places and commendably avoiding a simple repeat of what Moore had written; and I seem to recall it working as weekly episodes of five or so pages, but read in one sitting, the problem becomes apparent. The problem is that once you get past Skizz in quarantine for having eaten a yoghurt, time-travelling alien Teddy boys and the rest, there isn't actually much of a story holding any of the big ideas together, and what there is suggests composition by committee in a pub about thirty minutes before closing time with notes scribbled on the back of a fag packet, everyone pissing themselves with laughter as each new ludicrous suggestion is belched forth, ending with everyone stumbling home, giggling, and vowing that no fucking fucker's gunna mess about with this afuckinmazing thing which has been born upon this drunken evening. This, for me, was the problem with a lot of the stuff which got published in 2000AD around the time of Armoured Gideon and Hewligan's bloody awful Haircut. The mag had forgotten who was reading, or maybe it just couldn't tell any more. Even Judge Dredd shows up in an episode of The Gunlords of Omega Ceti, reading very much like Jim had either run out of big ideas or was past caring; which is a massive shame because, as I say, the art is gorgeous throughout.

So the collection looks fantastic, but two thirds are a bit of a dog's dinner up close, trying too hard and forgetting what they was looking for in the first place on a Steven Moffat scale of corpulent indulgence. Most frustrating of all is that it almost worked, and maybe would have done had they just roped in Jamie Delano or someone to talk Jim down from those high ledges.

Tuesday, 17 January 2017

The Complete D.R. & Quinch


Alan Moore, Alan Davis & Jamie Delano
The Complete D.R. & Quinch (1987)

Moore apparently disowns this one as having lacked any redeeming social values, which is a shame, and I know at least one person who regards it as the only decent thing the man ever wrote. D.R. & Quinch of course appeared in the pages of 2000AD about a million years ago. It's basically an underground comic very much revealing Moore's roots and would have been equally at home in the pages of Commies from Mars, and as such I'd suggest it actually is a big deal that Moore managed to sell it to the Mighty Tharg in the first place, so he does himself something of a disservice and his subsequent judgement regarding redeeming social values seems to have come from the same place which inspired that bewilderingly nihilistic take on seventies punk culture in The League of Extraordinary Gentlemen which appeared to owe more to Kenny Everett's Sid Snot routines than anything which actually happened.

The lack of redeeming social values is surely the point, because there's a certain age at which it's both healthy and educational to piss off one's parents; and thus we have a science-fiction rewrite of characters from National Lampoon's Animal House in a spirit distantly descended from that of Whizz for Atomms by Geoffrey Willans and Ronald Searle; because mindless destruction can be funny, and sometimes it should be celebrated; or if you don't understand it, bust it, as my friend Carl once explained to me.

Of course, it might be argued that such rampant nihilism worked better against the backdrop of the wipe-clean pastel-toned eighties than it does now, with reactionary trends having reclassified popular support for the worst sort of authoritarian eugenicist as a somehow daring and even revolutionary position - because God forbid that anyone should have their lives quite literally destroyed by political correctness; but if we're going to let certain fuckwits claim that Hitler was simply of his time, then I don't see any good reason to dismiss D.R. & Quinch, who were for a short while the epitomy of rock 'n' fuckin' roll, man.

Technically, the writing is kind of loose and sloppy, closer in spirit to Roscoe Moscow than Watchmen - not so much stories as a series of gags with raspberries blown in the general direction of everything else, which I personally see as joyous rather than cynical or necessarily nihilistic; but it doesn't matter because the gags are funny, and are still funny thirty years later, and the art of Alan Davis is gorgeous, and D.R. & Quinch is easily as much his work as Moore's; and you know, I still can't watch The Godfather or Apocalypse Now without a little voice in the back of my head whispering mind the oranges, Marlon.

For fuck's sake, Alan - get a grip: be proud!

Monday, 11 May 2015

Animal Man: The Hunt


Jeff Lemire & Travel Foreman Animal Man: The Hunt (2012)
Sufficiently impressed with Scott Snyder's revived Swamp Thing, I continue my cautious return to the DC universe with Animal Man on the grounds that it apparently crosses over with the aforementioned vegetable-based title and might therefore aid my appreciation of the same even if it turns out to be shit. I suppose given how many times Animal Man continuity has been subject to the reset button during previous runs means that one more revision isn't such a big deal. Most of the stuff introduced by Grant Morrison and Jamie Delano remains in the recipe, mostly just off camera so we don't have to get ourselves too bogged down in who or what B'wana Beast was supposed to be. It probably helps that the previous version of the comic came to such a terrible end with a storyline I had trouble remembering even as I was reading it and some of the worst art I've ever seen in a mainstream comic book - the stuff of superheroes drawn with leaky biro on the back of an exercise book during an unusually sucky history class. That thing really looked like shit by the end, and I felt dirty each time I bought an issue like the loyal completist moron that I was.

So even had all-new Animal Man been illustrated through the magic of the potato print, it still would have been ahead of the game. Happily it isn't illustrated by potato print, but rather by someone called Travel Foreman. Travel was a verb rather than the name of a person last time I looked, but I don't really care because the art is mostly great, probably better than it has ever been on this book. Foreman contrasts large areas of flat colour with scrabbly ink drawings achieving an effect - to well and truly nail my colours to the mast here - not unlike that of the cartoon strips in the 1976 Dr Who Annual or thereabouts. It manages to seem both ugly and beautiful at the same time, and doesn't really suggest comic book so much as illustration.

I'm still not sure about the actual story, or what's going on as yet, but it seems decent and has done nothing to annoy me, so I'll probably stick with it on the understanding of it most likely getting better as it continues over subsequent collections. I loved Morrison's run on this title, but the art always seemed a bit basic and crappy to me; and what followed Morrison was generally great, although I've never been that wild about Steve Dillon's art - it always felt competent, but somehow phoned-in and lacking feeling; so it feels like Animal Man has at least been done some justice, or at least has no significantly underwhelming links in its chain for more or less the first time; and, without making too much in the way of a massive statement, it feels like the book at last knows what it's trying to do.

Wednesday, 30 October 2013

Top 10: Beyond the Farthest Precinct


Paul Di Filippo & Jerry Ordway
Top 10: Beyond the Farthest Precinct (2005)
Alan Moore has proven himself a tough act to follow, generally speaking, which is probably why publishers haven't usually bothered. Jamie Delano turned out some decent D.R. & Quinch strips, and both the Rick Veitch and Mark Millar versions of Swamp Thing had their moments; and of course Neil Gaiman turned in some decent issues of Miracleman - which I say as someone who isn't ordinarily a massive fan of the guy; but otherwise it seems to be either characters left well alone for one reason or another, or Before Watchmen which I haven't read but suspect I can probably live without.

Beyond the Farthest Precinct probably serves to illustrate why that which has been bequeathed to us by the bearded one is probably best left well alone, Top 10 being the kitchen sink superhero title he began with Wildstorm. Paul Di Filippo is actually a pretty decent writer, albeit one not traditionally associated with comic books, and whilst he does what would under other circumstances be a great job were this an issue of, for example, X-Factor, it can't help but look hamfisted in comparison to that which has gone before. It pulls a few distinctly Mooresque rabbits from hats with more skill than might be expected, but somehow it feels like an exercise, Stairway to Heaven meticulously plucked by someone who would rather be cranking out More Than a Feeling. Jerry Ordway's artwork is similarly competent and busy but just not quite right, resulting in something that loosely resembles Top 10 as we knew it but feels like a late eighties issue of New Teen Titans. Even the Mooresque cameos from Tintin, Captain Haddock and Buddy Bradley seem clumsy and laboured. It's a shame because there's actually a decent story in here, albeit one sorely in need of a Vicks Sinex the size of Big Ben, and it comes so close to almost getting away with it.

Nice try but no cigar.